####WARNING - ONLY CHANGE VALUES AFTER AN = DO NOT CHANGE THE VARIABLE NAMES#### ####WARNING - ENSURE CORRECT FORMAT IS USED FOR ALL VARIABLES#### ####ENSURE YOU TEST ALL YOUR CHANGES#### ####This file was last updated on April 08th 2005#### ####Global Variables#### //value must = 'terran', 'nc' or 'vanu' defaultempire=terran //All colours must be in r,g,b format backgroundcolour=255,255,255 terrancolour=255,0,0 nccolour=0,0,255 vscolour=123,0,238 ####Certification Variables#### //Standard Assault standardAss=Standard Assault standardAssDescTR=Chainblade, AMP, Repeater and Suppressor standardAssDescNC=MAG-Cutter, AMP, MAG-Scatter and Suppressor standardAssDescVS=Force Blade, AMP, Beamer and Suppressor //Medium Assault mediumAss=Medium Assault mediumAssValue=2 mediumAssDescTR=Sweeper Shotgun, Punisher, Cycler and Spiker mediumAssDescNC=Sweeper Shotgun, Punisher, Gauss and Spiker mediumAssDescVS=Sweeper Shotgun, Punisher, Pulsar and Spiker //Heavy Assault heavyAss=Heavy Assault heavyAssValue=4 heavyAssDescTR=Mini Chaingun and Maelstrom heavyAssDescNC=Jackhammer and Maelstrom heavyAssDescVS=Lasher and Maelstrom //Special Assault specialAss=Special Assault specialAssValue=3 specialAssDesc=Rocklet, Thumper and Radiator //Anti-Vehicular antiVeh=Anti-Vehicular antiVehValue=3 antiVehDescTR=Striker and Decimator antiVehDescNC=Pheonix and Decimator antiVehDescVS=Lancer and Decimator //Sniper sniper=Sniper sniperValue=3 sniperDesc=The Bolt Driver //Standard Armor standardArmor=Standard Armor standardArmorDesc=Standard issue light armor //Infiltration Suit infiltrationArmor=Infiltration Suit infiltrationArmorValue=2 infiltrationArmorDesc= Armor that cloaks. Limited inventory capacity //Agile Armor agileArmor=Agile Armor agileArmorDesc=Better than Standard Issue. More carrying capacity //Reinforced Armor reinforcedArmor=Reinforced Armor reinforcedArmorValue=3 reinforcedArmorDesc=Heavier armor. Increased inventory space //Anti Infantry MAX maxAIArmor=MAX Anti-Infantry maxAIArmorValue=3 maxAIArmorDescTR=Anti-infantry MAX with anchor special maxAIArmorDescNC=Anti-infantry MAX with shield special maxAIArmorDescVS=Anti-infantry MAX with jump jet special //Anti Vehicular MAX maxAVArmor=MAX Anti-Vehicle maxAVArmorValue=3 maxAVArmorDescTR=Anti-vehicle MAX with anchor special maxAVArmorDescNC=Anti-vehicle MAX with shield special maxAVArmorDescVS=Anti-vehicle MAX with jump jet special //Anti Air MAX maxAAArmor=MAX Anti-Air maxAAArmorValue=2 maxAAArmorDescTR=Anti-air MAX with anchor special maxAAArmorDescNC=Anti-air MAX with shield special maxAAArmorDescVS=Anti-air MAX with jump jet special //Uni-MAX uniMax=Uni-Max uniMaxValue=6 uniMaxDesc=Grants access to all max suits //Ant ant=Ant antDesc=Advanced Nanite Transport. Free with vehicle certification //ATV atv=ATV atvValue=1 atvDesc=Wraith, Basilisk, Fury and Switchblade Hovercycle //Harasser harasser=Harasser harasserValue=1 harasserDesc=Harasser dune buggy. Light attack ground scout //Light Scout lightScout=Light Scout lightScoutValue=5 lightScoutDescTR=Harasser, Mosquito, Skyguard and Marauder lightScoutDescNC=Harasser, Mosquito, Skyguard and Enforcer lightScoutDescVS=Harasser, Mosquito, Skyguard and Thresher //Assault Buggy heavyBuggy=Assault Buggy heavyBuggyValue=3 heavyBuggyDescTR=Harasser, Maurader and Skyguard heavyBuggyDescNC=Harasser, Enforcer and Skyguard heavyBuggyDescVS=Harasser, Thresher and Skyguard //Armored Assault heavyTank=Armored Assault 1 heavyTankValue=2 heavyTankDesc=Lightning Tank //Armored Assault 2 heavyTank2=Armored Assault 2 heavyTank2Value=1 heavyTank2DescTR=Prowler heavyTank2DescNC=Vanguard heavyTank2DescVS=Mag-Rider //Flail flail=Flail flailValue=1 flailDesc=Flail artillery platform //BattleFrame Robotics BFR=BattleFrame Robotics BFRValue=4 BFRDescTR=Colossus and Invader BFR's BFRDescNC=Peregrine and Eagle BFR's BFRDescVS=Aphelion and Eclipse BFR's //BattleFrame Robotics Anti Aircraft BFRAA=BFR Anti-Aircraft BFRAAValue=1 BFRAADescTR=Burster Anti Air Flak Cannon BFRAADescNC=Sparrow Anti Air Missile Pod BFRAADescVS=Starfire Anti Air Plasma Launcher //BattleFrame Robotics Anti Infantry BFRAI=BFR Anti-Infantry BFRAIValue=1 BFRAIDescTR=Chaingun Anti Infantry Weapon BFRAIDescNC=Hammer Anti Infantry Weapon BFRAIDescVS=Continuous Laser Anti Infantry Weapon //Ground Transport groundTrans=Ground Transport groundTransValue=2 groundTransDescTR=Deliverer, Raider and Sunderer groundTransDescNC=Deliverer, Thunderer and Sunderer groundTransDescVS=Deliverer, Aurora and Sunderer //Ground Support groundSupport=Ground Support groundSupportValue=2 groundSupportDesc=Advanced Mobile Station and Router Mobile Teleporter //Air Cavalry, Scout mosquito=Air Cavalry, Scout mosquitoValue=3 mosquitoDesc=Mosquito light scout aircraft //Air Cavalry airCavalry=Air Cavalry, Assault airCavalryValue=2 airCavalryDesc=Reaver Assault Gunship //Air Support airSupport=Air Support airSupportValue=3 airSupportDesc=Galaxy, Lodestar and Liberator //Medical medical=Medical medicalValue=3 medicalDesc=Allows use of Medical Applicator //Advanced Medical advMedical=Advanced Medical advMedicalValue=2 advMedicalDesc=Basic healing, plus the ability to revive others //Hacking hacking=Hacking hackingValue=3 hackingDesc=Faster use of REK and allows hacking of enemy terminals //Advanced Hacking advHacking=Advanced Hacking advHackingValue=2 advHackingDesc=Faster and allows hacking of advanced enemy terminals //Engineering repair=Engineering repairValue=3 repairDesc=Allows use of BANK and Nano-dispenser to repair //Combat Engineering combatEngineering=Combat Engineering combatEngineeringValue=2 combatEngineeringDesc=Allows use of the ACE device to build turrets etc //Last Updated lastUpdated=Last Updated - April 8th 2005